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Geometry → Rotate geometry

Purpose · Steps · Inputs and units · Limitations · Related topics

Purpose

Rotate a geometry entity about the global coordinate axes.

Steps

  1. Select the Rotate tool.

    Rotate geometry controls

  2. Select the entity, then enter α, β, and γ in Input and apply the rotation.

    A body before and after rotation.

Inputs and units

Input or valueMeaningUnits
α, β, γRotation angles about global X, Y, and Z respectively.Degrees

Limitations

  • Rotations use the global axes. Check the model position and axis directions before applying an angle; empty fields are treated as zero.

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